Header File

#include <resea/ipc.h>

Message Structure

A message is fixed-sized. It contains the message type (or an error), the sender task ID, and the message payload (arbitrary bytes, defined by IDL).

/// Message.
struct message {
    /// The type of message. If it's negative, this field represents an error
    /// (error_t).
    int type;
    /// The sender task of this message.
    task_t src;
    /// The message contents. Note that it's a union, not struct!
    union {
        // The message contents as raw bytes.
        uint8_t raw[MESSAGE_SIZE - sizeof(int) - sizeof(task_t)];

        // The common header of message fields.
        struct {
            /// The ool pointer to be sent. Used if MSG_OOL is set.
            void *ool_ptr;
            /// The size of ool payload in bytes.
            size_t ool_len;

        // Auto-generated message fields:
        //     struct { notifcations_t data; } notifcations;
        //     struct { task_t task; ... } page_fault;
        //     struct { paddr_t paddr; } page_reply_fault;
        //     ...

Sending a Message

In Resea, IPC operations are sychronous. The destination is specified by a task ID. For simplicity, we don't provide indirect IPC mechanism so-called channel.

error_t ipc_send(task_t dst, struct message *m);
error_t ipc_send_err(task_t dst, error_t error);
error_t ipc_send_noblock(task_t dst, struct message *m);

ipc_send_err is a wrapper function which sets error to m.type and then sends the error message.

ipc_send_noblock tries to send a message. If the desitnation task is not ready for receiving a message, it immediately returns ERR_WOULD_BLOCK instead of blocking the sender task.

Receiving a Message

On a receive operation, you have two options, open receive and closed receive:

  • open receive (when src == IPC_ANY): accepts a message from any tasks.
  • closed receive (otherwise): accepts a message from the specific task (src). Other sender tasks are blocked.
error_t ipc_recv(task_t src, struct message *m);

Replying a Message from a Server

In case the sender task does not wait for a reply message, use the following wrapper functions (they wrap ipc_send_noblock). If the client calls the server with ipc_call, these APIs should success.

void ipc_reply(task_t dst, struct message *m);
void ipc_reply_err(task_t dst, error_t error);

Sending Notifications

Notifications is a asynchronous IPC like signals in UNIX. Each task has its own notifications bitfield. When a task tries to receive a meesage and pending notifications exist (i.e. the bitfield is not zero), the kernel constructs and returns NOTIFICATIONS_MSG with the notifications.

error_t ipc_notify(task_t dst, notifications_t notifications);

ipc_notify does bitwise-OR operation on the destination task's notifications bitfield and the given bits, i.e. dst->notifications |= notifications.

Send and Receive a Message at once

error_t ipc_call(task_t dst, struct message *m);
error_t ipc_replyrecv(task_t dst, struct message *m);

ipc_call is same as ipc_send(dst, m) and then ipc_recv(dst, m). Clients should use this API instead of calling those two APIs or ipc_reply from the server may fail.

Both APIs overwrite the message buffer m with the received message.

ipc_replyrecv is same as ipc_reply(dst, m) and then ipc_recv(IPC_ANY, m). With this API, you can reduce the number of system calls in the server.